WE DO DRAW
Start a journey of artistic discovery: explore the hidden narrative on wedodraw.com
Art has long captivated with its mystery, a journey from concept to masterpiece. "wedodraw.com," by visionary Marco Spitzbarth, unveils this hidden process, offering a revolutionary perspective on art.
This platform allows users to witness drawings come to life in real-time, revealing each line and stroke. More than a final product, it's an invitation to understand the artist's creative decisions, forging a profound connection.
In essence, "wedodraw.com" spotlights the significance of the creative process, turning viewers into active participants. It rekindles the artistic flame, reminding us that art is not just a finished product but a narrative—an exploration of human creativity.
In a world where art often stands celebrated only as a polished endpoint, "wedodraw.com" provides a refreshing perspective. It reinstates that the heart of art beats within its creation, deepening our understanding of the artist's profound connection with their work.
Webseed: wedodraw.com

2025 | Resonate Tissue
An immersive installation that explores the interplay between organic forms and digital echoes. By merging tactile materials with sensor-driven feedback, “Resonate Tissue” invites viewers to reflect on the fluid boundaries between the physical body and technological resonance, underscoring our evolving relationship with the living and the virtual.

2024 | Mobile Resistance
The work transforms rigid reinforcing bars into mobile sculptures that traverse the urban space and challenge physical and metaphorical barriers through their precarious, adaptable presence.

2023 | Op3nDays
A series of talks and demonstrations organized to highlight the integration of “wedodraw” with a GRBL-driven machine. The event showcased creative drawing workflows, bridging open-source technology and artistic experimentation in a live, interactive setting.

2018 | TC 18
Transcultural Collaboration: "Tanhua": A Tribute to the Global Workforce / "Mass Prey": The Abyss of Desire

2006 | Burnout
a 72-hour, sleepless performance in which I lived within a transparent polycarbonate box under constant public and online surveillance.